Tuesday, August 16, 2011

Ocular Input


One area of particular interest which has often puzzled me is how little progress we've made to go beyond the traditional keyboard and mouse within the last few decades.  Now granted while there has been significant strides in the areas of voice recognition our methods of interfacing with computers has remained the same and relatively inorganic.  

An area that has fascinated me is the possibility of one day having the computing experience such that it is a more passive experience.  In order to do that however similar to watching television we would have to remain relatively motionless.   Voice annotation has brought us half way to that dream however the method of input for user interfaces has remained surprisingly untouched.  Gaming systems such as the Nintendo Wii and the Xbox Kinect have brought motion input into the mainstream however outside of the entertainment realm the computing industry hasn't been as progressive.

The challenge lies with the fact that computing methods may vary depending on the operating system and the underlying computing hardware in which one may use.   Mouse input has been the universal method of input for the myriad OS interfaces.  The question now comes to mind why not consider our ocular muscles in place of our hands?  Well as you can tell with the video presentation shows that we are and further illustrates some of the strides made thus far to where things are as well as where things are going in this space.  While it may not be for everyone or applicable in every computing space, I do believe there is opportunity to embed such capabilities where there is less need for a keyboard and mouse. 


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